A Bit About Myself
I am an artist/engineer working in a variety of areas including generative graphics and sound, visualization, interactive environments, and sculpture. Having previously studied engineering and biological sciences, I am interested in the manifold ways biology and the machine are colliding as well as the rapidly increasing complexity these interactions are creating and revealing. From an early age I recall building complex virtual worlds from paper or mud and reshaping them with fire or water. This mode of exploration seems to continue in a way utilizing software and electronics to illuminate aspects of the natural world and human experience by simulation and metaphor, building microcosmic “ecosystems” or frameworks within which unexpected changes can occur.
I am currently working on my MFA at the Carnegie Mellon School of Art in Pittsburgh and plan to graduate in 2013.
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