It’s that time of year again. Christmas is coming, snow is falling outside my window, and the wind is whistling. Maybe it’s late, or my mind is playing tricks on me, but the wind seems a bit more coherent than usual… Musical, even. Creepy. This is how I’d like to imagine the first Christmas–even the [...]
{ audio, music, puredata, sound }
After a weekend workshop (thanks to Hans-Christoph Steiner and Eyebeam) on Pure Data, I’ve been tinkering with it quite a bit lately and geeking out on old signal processing stuff I haven’t touched since college. Over the years I’ve played with a number of tools for audio processing: Matlab, jMusic, a Java library for algorithmic composition, Nyquist, [...]
{ audio, experiment, puredata, sound }
An interactive piece translating 2D forms to sound.
{ audio, interactive, processing, sound, synthesis }
An experimental, interactive audio synthesizer in which independent generators combine to create an ambient soundscape as they try to reach a state of equilibrium.
{ audio, interactive, processing, sound, synthesis }