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Directions: Left click to add a new sound generator. Where you add it determines the sound it makes. The duration of the click determines its mass in the object system and its sound volume. Press the 'f' key to freeze the objects and listen to its static sound. Press again to unfreeze. Shift-click an object to freeze its position individually and option-drag to move an object around space. If all the objects wander off, you can freeze the simulation, add a new one in the center, shift-click to pin it, and unfreeze. Soon the others will be dragged back to the center stage.

Source code: color_space

Built with Processing